Worlds Collide
The collision begins. One choice opens the lattice.
The gateway installment: hidden architecture, first contact with the larger conflict, and a fast pull into the rules that make SlipStream feel distinct.
Start with Worlds Collide, continue through Convergence and Netherworlds, then follow the saga into Fractured Realities.
Worlds Collide opens the doorway: a fast-launching opener that establishes the lattice, the core cast, and the visual rules of the saga. Convergence widens the scale. Netherworlds drops the fight beneath ordinary reality. Fractured Realities is up next, carrying SlipStream beyond the first three books.
The collision begins. One choice opens the lattice.
The gateway installment: hidden architecture, first contact with the larger conflict, and a fast pull into the rules that make SlipStream feel distinct.
Branches collapse into one another. The bill comes due.
The world gets bigger, the pressure increases, and the saga begins to show how wide the fracture can spread.
The lattice destabilizes. The team crosses into branches where the rules are different—and the Hunters are learning.
The next doorway opens downward: hidden load paths, buried pressure, and the first step into the layers beneath ordinary reality.
The SlipStream Saga continues beyond the trilogy.
Book Four is the next installment in the saga. The story is still taking shape, and no release date has been announced.